Using Social Proof to Battle Toxic Behavior

I just checked and toxic behavior in online video games continues to be a problem. At least sometimes. Game companies and community managers often combat players who call each other terrible things and tell each other to uninstall the game. This kind of community management requires expensive and cumbersome systems like reporting, banning, and karma systems. These are great and bear no substitution, but from my conversations with game developers and community managers, they’re often on the lookout for cheap, simple, and easy-to-implement solutions to supplement these approaches. I was reading through some older studies about the science of persuasion and came up with one idea that might help.

Are you one of my suave and sophisticated Patreon supporters? If so, you get this and other articles in mini-podcast form. Reading text is so old-fashioned!

One thing that social psychologists have come to understand about people is that when

Continue reading

Why You Need a Unity Specialist for your Unity Game Development

There’s a reason that games on Unity make up somewhere around half of all games on mobile, PC, and console. Unity game development is user friendly, accessible, highly customisable, and offers a wide range of opportunities for developers to implement into their final gaming experience.

Unreal Engine 5 is competitive with Unity, especially as it evolves to offer new features for developers, and our teams are always on hand to provide specialists for your UE projects as well. However, the accessibility of Unity game development usually helps to keep developers’ interest thanks to its wide uses in both gaming and non-gaming industries. Unity has gained popularity and shows no indication of slowing down! As it is accessible and diverse Unity can be used by developers of any project. The Starloop team will now explain why you need a Unity specialist for your Unity game development project!

Easy to Learn,

Continue reading

The 7 Stages of Game Development

The game development pipeline is a lengthy process. In our experience working on everything from AAA titles to smaller-scale projects, a common thread are the stages of game development. Though we’ve seen on some productions that there can be extra layers of complexity to it, the stages of game development remain the same at their core.

We view the stages of game development as consisting of seven phases, and equal effort should be put forward at every step to make a game the best it can be. Each stage is deeply tied to another, and issues during one stage could cause problems later in the pipeline.

Planning Your Game

Every game starts with an idea. Before any graphics, audio, or mechanics can be implemented, the game’s idea needs to be fleshed out, and some fundamental questions need to be answered.

Figuring out what genre of game it will be, the

Continue reading