Game Art in Blender by GameDev.TV Humble Bundle

The Learn to Create Game Art in Blender 2022 Humble Bundle by GameDev.TV is now live. This contains several courses covering all aspects of learning to use the Blender 3D application. This includes low polygon 3D modelling, character creation, sculpting, environment design and more.

As with all Humble Bundles, it is organized into tiers:

1$ Tier

Blender Low Poly Landscapes Course

Finish IT Course

Mid Tier

Blender Visual Effects Course

Blender Low Poly Characters Course

25$ Tier

Complete Blender Creator Course

Blender Character Creator for Video Game Design Course

Blender Environment Artist Course

Create Anime Characters in Blender Course

Blender Dragon Sculpting Course

Blender Texture Painting Advanced Techniques Course

Pixel Art Characters Course

Assets – Blender Surface Texture Material Pack

As with all Humble Bundles, you decide how your funds are allocated between Humble, the publisher, charity and if you so choose (and thanks so much if you do!) to

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Using VR Games as Pain Management

Video games sometimes get a bad rap for absorbing all our attention and making us oblivious to the outside world to the point where we lose track of it and the people in it. I can’t tell you how many times my wife has had to come and stand between my game controller and the television in order to get my attention when I’m completely engrossed in a game. She hates it and doesn’t understand the bewildered “where did you come from?” look that usually washes over my face.

Sometimes, though, this kind of disregard for reality and the people around us is exactly what the doctor ordered. Literally.

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Video games have a lot of ways to create this kind of sensation, which

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Shedding some light on the Universal Render Pipeline for Unity 2021 LTS

In the Lighting section of the URP Asset, you can change the settings for both the Main Light and Additional Lights. The Main Light is the most significant Directional light in your scene. Additional Lights are the remaining Directional, Spot, and Point lights. While a scene can include a large number of these lights, there is a general limit to the number onscreen and a Per Object Limit for the Forward Renderer path.

The Main Light is either the light you designate as the Sun Source in the scene’s Lighting Settings (Window > Rendering > Lighting > Environment) or the brightest real-time Directional light. In practice, this is usually the brightest Directional light with a Render Mode set to Auto or Important, and a Mode set to Mixed or Real-time.

Unity bases the brightness of Directional lights that use the Render Mode option

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Japan’s Rhythm Sport Infatuation

Mobile GamesFor local cellphone manufacturers, spec-to-price ratio seems to be the defining issue when putting a new device on the market. That is to not say, nevertheless, that Square Enix is giving up on cellular titles entirely. Naud mentioned the corporate will proceed to create cellular experiences however that it will be trying new experiences now that the Go collection is no longer. Just be sure you have a look at the ESRB ranking when buying video games for youths. Lots of video games appear to be good for teenagers, but they’re really quite inappropriate. Verify the rating, listening to the explanation for the ranking, corresponding to foul language or violence. Stand up and take breaks throughout marathon gaming periods. Habit to video games is possible, which means you need to step away and regulate your play. Gaming is supposed to be an satisfying expertise. If you happen to suspect you’re …

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