The game development pipeline is a lengthy process. In our experience working on everything from AAA titles to smaller-scale projects, a common thread are the stages of game development. Though we’ve seen on some productions that there can be extra layers of complexity to it, the stages of game development remain the same at their core.
We view the stages of game development as consisting of seven phases, and equal effort should be put forward at every step to make a game the best it can be. Each stage is deeply tied to another, and issues during one stage could cause problems later in the pipeline.
Planning Your Game
Every game starts with an idea. Before any graphics, audio, or mechanics can be implemented, the game’s idea needs to be fleshed out, and some fundamental questions need to be answered.
Figuring out what genre of game it will be, the