From production to participation: The story of Drop in the Ocean

We also used dynamic resolution scales throughout the project, too. When there is a lot on screen, the render scale drops, and when there are only a few hero objects on screen, it goes up. This way, when the viewer focuses on one thing, they get that thing at 100% quality. But, when they focus on a large group of objects (i.e., hundreds of jellyfish), they get a real sense of presence and a feeling of being in a big crowd.

In order to draw things like the player hands, player avatars, and a few other VFX objects, we needed access to VFX Graph. This was, in part, because the assets were originally authored using VFX Graph and utilized a few bespoke scripts. Essentially, rebuilding all the VFX would have been a huge time constraint. In order to get VFX Graph working on Open GL 3.1, we had to disable

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Linear Interpolation Explained – General and Gameplay Programming – Tutorials

Linear interpolation is everywhere. Games, 3D animation, image creation tools and much more all rely heavily on interpolation, so having a thorough understanding of linear interpolation is extremely important.

This text is somewhat geared towards game developers, however it’s general enough to apply to any programming audience regardless of if you’re into games or not.

What is interpolation?

In the simplest sense, interpolation is finding data in between other data. Unfortunately, this explanation is really vague, and understanding interpolation is quite difficult without real examples, so I will provide some.

Linear Interpolation, and the Number Line.

Lets explain linear interpolation by using a number line as an example.

What number is halfway in between -2, and 2?

If you answered 0, you would be correct! Congratulations! You just did linear interpolation inside your head. (Yes, that’s all it is!) Going back to the original definition of interpolation as “finding data

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How to Give Your Dungeon Master Feedback Like a Pro

Running games like Dungeons & Dragons is sometimes a thankless job. Dungeon Masters (DMs) have to spend hours prepping for gaming sessions, then be ready to throw it all out and improvise when players decide to seize some random, loose thread and yank on it like they’re in that tug-of-war scene in Squid Games. Players, on the other hand, just have to show up and know how to play their one character while the DM has to give voice to an entire world and is often expected to master the game rules front-to-back. The DM’s job is tough, so we can cut them some slack.

That said, DMs can sometimes benefit from some constructive feedback. They may not be doing a good job, or they may know what they’re doing but what they’re doing doesn’t vibe with the rest of the group. For example, playing D&D mostly as a

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Characters

imagesYou’ve got made a sport and it is going properly, but it’s good to add a save characteristic in order that the participant can continue with their journey – ini functions will do the trick. That stated, just like in the above part where you can use suffixes to create new names from old ones, you may create new pet names using the following frequent romantic names by combining them collectively and adding your personal names in. Recreation Maker: Studio makes use of occasions and actions to specify how situations of objects should behave in the game. When a brand new instance of obj_startGame is created, we want to run our script. Crea plans to rely heavily on a neighborhood of modders to enhance the gameplay by altering the characters, objects, biomes and monsters throughout the sport world. This means that people who usually keep away from modding due to …

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Maintaining Atmosphere while Game Porting

Porting is a time-intensive task. While it’s often said it might not be a very complicated one, it certainly has its own challenges. These challenges are often worth it, however, in delivering your game to new audiences and platforms!

Porting can sometimes be a one-to-one exchange but in many cases, it presents a multitude of changes and requirements that must be fulfilled. If the engine has been updated to a newer version since launch, it can mean a lot of work adapting and upgrading.

Lighting and shaders are often the first thing on the list which were two of the key issues our team encountered with the porting of Warhammer 40,000: Deathwatch. When it comes to any game, atmosphere is absolutely key in preserving player immersion. For a game set in a universe like Warhammer 40,000, atmosphere is almost as important as the core gameplay.

Why to Consider Atmosphere when

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How VR promises to revolutionize professional training

The company’s CTO, Håvard Snarby, is passionate about both technology and education. During his studies at the Norwegian University of Science and Technology, he conducted research into learning outcomes when using VR. The results of the research showed that clinical students are more engaged and had better recall after training on VR than in traditional simulation on a medical dummy. Teaming up with his sister Siva Snarby, whose expertise lies in economics and financial management, the two founded CTD to help prepare health-care providers for real-life clinical events.

While the tool started on Oculus, CTD has since transitioned it to the Unity XR platform in order to deploy the training to a broader range of headsets. The idea is to minimize any complexity or need for technical know-how so that any student can simply put on a wireless VR headset and start training.

There are two important elements to delivering

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Learn To Make Games in Unity 2022 Humble Bundle –

There is a new bundle of interest to game developers, the Learn to Make Games in Unity 2022 Humble Bundle. This is a collection of courses from GameDev.TV including a new collaboration with YouTuber Code Monkey.

The bundle is organized into the following tiers:

1$ Tier

Skill Builder Season 1

How to Get A Job in the Video Game Industry

Mid Tier

Cube Village Asset Pack

Elven Village Asset Pack

Skill Builder Season 2

Data Oriented Tech Stack (DOTS) & ECS in Unity Intro Course

30$ Tier

Unity Mobile C# Developer Course

Complete C# Unity Game Developer 3D Course

Unity Multiplayer Online Course

Unity Visual Scripting Course

Programming Design Patterns for Unity Course

Complete C# Unity Game Developer 2D Course

Unity 3rd Person Combat & Traversal Course

Unity Turn Based Strategy Course

As with all Humble Bundles, you decide how your funds are allocated between Humble, charity, the publisher and

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Localizing A Game Into French — Which Variant Should You Choose? – Production and Management – Tutorials

So, you’re making an awesome indie game, and now you’re thinking about localizing it into French?

Great idea! There are 275 million people worldwide who speak French, and some people even say it could be the most spoken language in the world by 2050.

The French variant spoken in France is quite different from the one spoken in North America—Canadian French, or Québécois.

So here is what you should know about both versions of the language before you make a plan to localize into French.

1 – Not all words have the same meaning

Some words may be spelled the same and sound similar, but the meaning will differ according to who you are speaking to.

This might turn out to be either silly or offensive, depending on the word.

For example, the word “blonde” in Canadian French can mean someone with blond hair, or someone’s girlfriend,

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